Thursday, 19 July 2012

Black is a pain to work with

Today I want to have a quick talk to you about black.  The favorite base coat colour of many a painter and for the most part only ever actual used on models for the odd dark detail here and there.  But what do you do when black is the primary colour for your model?

Personally I have never come across the issue before, I play Blood Angels which are of course red, dark eldar that I paint blue, orks are green, nids are red and cream there is simply loads of colour in my armies and that's the way most people like it, colour is good, it makes things look better right?

Lets not get into the 'are black and white even colours' argument here

With the emergence of 6th edition and Death company becoming good however, I now need to learn to paint black.  The biggest problem with black is you cant shade it, least if you can I don't know how, please feel free to enlighten me!  You can highlight it but its incredibly difficult to get right,  this is often done with dark grey or white but by far the easiest way to make a model look good are washes.  It's a know fact a quick wash will make most any model go from zero to hero in seconds.

So after trying a death company marine and failing miserably on the highlights I left it for a while, then tried an old chaos marine, since well lets face it I'll need to be breaking that army out again fairly soon.  Here is my first attempt at it - 

 
Main highlights ended up on the hand, chest, bits of the face and top of the leg


Now the problem with Mr Black Legion here is the scheme generally uses lots of silver and gold, as such these colours can in fact help to solve the bland black problem a little.  You can probably see though where I had to apply a dark grey as a highlight to try and make it look even remotely not flat and awful though.

Let's face it, this isn't particularly good, its probably not even average painting, this is where you come in though, throw me your tips, how do YOU paint and highlight black models to not look utterly flat and basically unpainted but not go overboard and end up with something that's not even black anymore.

One area especially, the shoulder pads, is very very plain and extremely difficult I find to highlight up since you can't do the generic line highlight tactic.

I'll leave you with another pic of my ork that I posted earlier, now with improved gun barrel and the base is complete, enjoy!


Could I have found a chaos marine with a worse less interested pose? I doubt it!

Till next time, thanks for checking out my work on my little corner of the internet.

Comments (8)

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I heard a good tip from the old manager of my GW store which really helped. Almost any 'black' isn't black. It has some pigment in it. My GK terminators have black armour, but because they're psykers I assume that their armour isn't true black but blue-black, so I highlighted up with hawk turquoise and ice blue.

Even if your model is true black, if you want to highlight it it must therefore be reflective (lacquered leather, warpforged armor, whatever). So the trick there is to use the environment to provide the highlights. Check out a waxed black car on a sunny day. If it isn't in direct sunlight it reflects the blue sky. Fighting in a warp blasted desert planet? Highlight red and tie the bases in with them. Fighting on a verdant garden world? Highlight blue.
1 reply · active 662 weeks ago
Thanks for the tip, given the base colour is a grey the I'm probably best doing it the way I have already started though i never really considered matching that to the colour of the base. Definitely worth considering!
Doing a wash to blend highlights is always a great technique that I always forget to do! thanks for the reminder.
I use a grey base and then use washes to get black armor, simple and effective. The recipe I use is, base with Astronomican Grey, then a wash of Badab Black, then a wash of Devlan Mud (because most black clothing has a hint of brown in their dye), and then a second wash of Badab Black. Comes out really nicely and naturally highlighted.
Here is an example and the tutorial that showed me this technique http://www.the-vanus-temple.com/deathwing-termina...
Here's the perfect trick for black, as per Anja Wettergren's 'Eavy Metal Masterclass article on painting Legion of the Damned in White Dwarf 360 (January 2010)

The black is not really black at all! Use a 1:1 mix of Chaos Black with Regal Blue. It looks black but accepts a bluish highlight very well. Now you take that same black/blue mix and lighten it with Fortress Grey and use it to line highlight. Apply another highlight of pure Fortress Grey and you're set.

If you're really keen, mix some Skull White into the Fortress Grey and to a final highlight. Maybe just for special characters, etc.

If the whole thing looks too grey to you when you're done, wash it with Nuln Oil to tie it all in.

I've been using this for years for Legion, Chaplains, and whatever black armour I needed. It works like a charm.
1 reply · active 658 weeks ago
Mixing paints is my pet hate but I might have to give this a go, see how it turns out, have had a few people say to dull the highlights with a wash so will definitely give that a try, you got any pictures of your work?
Old post but a constant problem... I like the grey-> wash tactic. However I have another way I do (which alot of people are going to hate on).

Base black -> Light drybrush metal (boltgun) -> black washes. It gives the armor a slight slight reflective quality but still looks black. Also source lighting (from anything) adds some characteristics to flat armor, double so with black.

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